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- # MODEL '15x7x1-platform.3do' created from '\\Tanis\droids\models_tech\1_18\Treadcourse\15x7x1-platform.2-0.l3d in VISUAL mode with ver4.65.'
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- ###############
- SECTION: HEADER
-
- 3DO 2.1
-
- ###############
- SECTION: MODELRESOURCE
-
- # Materials list
- MATERIALS 3
-
- 0: dflt.MAT
- 1: grate_fl.MAT
- 2: grate_fl.MAT
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-
- ###############
- SECTION: GEOMETRYDEF
-
- # Object radius
- RADIUS 0.920103
-
- # Insertion offset
- INSERT OFFSET 0.000000 0.000000 0.000000
-
- # Number of Geometry Sets
- GEOSETS 1
-
- # Geometry Set definition
- GEOSET 0
-
- # Number of Meshes
- MESHES 1
-
-
- # Mesh definition
- MESH 0
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- NAME cube1
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- RADIUS 0.920103
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- GEOMETRYMODE 4
- LIGHTINGMODE 3
- TEXTUREMODE 1
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-
- VERTICES 8
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- # num: x: y: z: i:
- 0: -0.348400 0.728000 0.000000 0.000000
- 1: -0.348400 -0.754000 0.000000 0.000000
- 2: -0.348400 0.728000 0.098800 0.000000
- 3: -0.348400 -0.754000 0.098800 0.000000
- 4: 0.343200 0.728000 0.000000 0.000000
- 5: 0.343200 -0.754000 0.000000 0.000000
- 6: 0.343200 0.728000 0.098800 0.000000
- 7: 0.343200 -0.754000 0.098800 0.000000
-
-
- TEXTURE VERTICES 8
-
- 0: 120.332802 -127.667198
- 1: 120.332802 -8.332800
- 2: 128.000000 -8.332800
- 3: 128.000000 -128.000000
- 4: 128.000000 0.000000
- 5: 128.000000 -256.000000
- 6: 0.000000 -256.000000
- 7: 0.000000 0.000000
-
-
- VERTEX NORMALS
-
- # num: x: y: z:
- 0: -0.577350 0.577350 -0.577350
- 1: -0.577350 -0.577350 -0.577350
- 2: -0.577350 0.577350 0.577350
- 3: -0.577350 -0.577350 0.577350
- 4: 0.577350 0.577350 -0.577350
- 5: 0.577350 -0.577350 -0.577350
- 6: 0.577350 0.577350 0.577350
- 7: 0.577350 -0.577350 0.577350
-
-
- FACES 6
-
- # num: material: type: geo: light: tex: extralight: verts:
- 0: 1 0x0000 4 2 1 0.0000 4 0, 0 1, 1 3, 2 2, 3
- 1: 1 0x0000 4 2 1 0.0000 4 1, 0 5, 1 7, 2 3, 3
- 2: 1 0x0000 4 2 1 0.0000 4 5, 0 4, 1 6, 2 7, 3
- 3: 1 0x0000 4 2 1 0.0000 4 4, 0 0, 1 2, 2 6, 3
- 4: 1 0x0000 4 2 1 0.0000 4 4, 4 5, 5 1, 6 0, 7
- 5: 1 0x0000 4 2 1 0.0000 4 2, 7 3, 6 7, 5 6, 4
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-
- FACE NORMALS
-
- # num: x: y: z:
- 0: -1.000000 0.000000 0.000000
- 1: 0.000000 -1.000000 0.000000
- 2: 1.000000 0.000000 0.000000
- 3: 0.000000 1.000000 0.000000
- 4: 0.000000 0.000000 -1.000000
- 5: 0.000000 0.000000 1.000000
-
-
- ###############
- SECTION: HIERARCHYDEF
-
- # Hierarchy node list
- HIERARCHY NODES 1
-
- # num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
- 0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 cube1
-